Below are past workshop EH has hosted. Please contact us with ideas for workshops related to class and project needs!
This workshop covers the basics of Unity, a 3D cross-platform tool for creating a wide range of games and interactive experiences. While it is primarily used for game design, it is also a potent tool for creating interactive audiovisual art.
This workshop provides an overview of how to create basic augmented reality functionality using Vuforia, an AR tool built into the latest versions of the program Unity.
Discuss when and how to de-center Western texts, methods, and traditions in a range of courses, and instead meaningfully build on knowledge, principles, and works from other cultures. Includes workshopping individual syllabi that faculty bring in.
Discuss experimental, practice-rich, and hands-on project assignment possibilities beyond the traditional academic essay, with a focus on how form and content might relate. Includes work-shopping individual syllabi that faculty bring in.
Learn the basics of how to create interactive digital narratives that fork, loop, link, and have other nonlinear characteristic using tools like Twine
Empowering students and community members to take repair into their own hands, giving them low-cost, sustainable alternatives to paying for screen repair or buying new smartphones.
This workshop introduces participants to the art of listening to and recording sounds using digital audio recorders. We focus on recordings for voice, ambient/environmental sounds, and field recordings through hands-on recording exercises, followed by group listening exercises that will sharpen participants’ aural judgement and technical decision-making abilities.
This workshop provides an introduction to StoryMaps, a free tool to help tell stories on the web that highlight the locations of a series of events through mapping and images.
This two-part workshop covers the basic skills and tools needed for sound editing as well as best practices for conducting oral histories. An introduction to Audacity, a free and open-source digital audio editor and recording application software, is provided.
How can sound and music be integrated into interactive platforms and experiences? This beginner’s workshop utilizes a free 3D open source software to explore the nature of spatial audio, and how it functions within a virtual environment.
Learn how to use an array of platforms, computer languages, and tools to build websites, from basic HTML sites to out-of-the-box and modified WordPress themes
training students and faculty to add or edit Wikipedia pages, with an eye towards diversifying the kinds of information and editors available on Wikipedia